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      RenderWare(tm) v3.1 Demonstration Program (sky): Motion-blur
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PURPOSE

The MBLUR example illustrates how simple motion blur can be performed on 
PlayStation2. The example works by blitting the front buffer over the 
back buffer after rendering has been performed.

This example relies on an effect of sub-rastering the camera raster. On
PS2 this operation returns the front (displayed) buffer. By using the
result of the previous rendering in this way we can achieve this full
screen motion blur.

The menu allows the setting of the alpha value used in the blit. A value
of 0 means to take no contribution from the front buffer (i.e. to perform
no motion blur). A setting of 255 means to take 100% of the previous
frame and superimpose it over the current frame. This has the result of
freezing the display until the alpha setting is changed. This is not
a bug.

By rendering the previous frame over the current frame, and then
rendering the menu we prevent the menu from being motion blurred, which
gives an unusual appearance.

The motion blur rendering code sets render state. Be aware of this.

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GENERAL CONTROLS

SELECT button            - Toggle menu/help/plain mode.

START+SELECT             - Quit the application.

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MENU OPTIONS

FPS                      - Allows the user to read the number of frames 
                           per second being rendered (updated every
                           second).

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MENU CONTROLS

DPAD UP and DOWN        - Select menu item.

DPAD LEFT and RIGHT     - Modify menu item value or execute associated 
                          command.

Left analogue stick     - Modify floating point value (if applicable) 
                          otherwise do what you would do in general 
                          controls.

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HELP CONTROLS

DPAD UP and DOWN         - Scroll a line at a time (autorepeat available).

LEFT SHOULDER #1 and #2  - Scroll a page at a time.

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VIDEO MODE SELECTION

The command-line option '-vms' can be used to enable a simple video 
selection screen, which appears before the application starts running. 
Use the UP and DOWN DPAD buttons to highlight the required video
mode and press START to make the selection. Note there are several pages
of video modes; use the LEFT SHOULDER buttons to move from page to page.

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This demonstration program is copyright Criterion Software Limited 2001. 
Criterion Software grants you a license to use it only in the form as 
supplied. You may not disassemble, decompile or reverse engineer this 
demonstration program.

This demonstration program is provided as is with no warranties of any
kind. Criterion Software will not, under any circumstances, be liable for
any lost revenue or other damages arising from the use of this
demonstration program.

RenderWare is a registered trademark of Canon Inc.
Other trademarks acknowledged.
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