/*
 * 
 *
 * Particle System plug-in
 */

#ifndef NODED3D7SUBMITPARTICLES_H
#define NODED3D7SUBMITPARTICLES_H

#include <rwcore.h>

#ifdef    __cplusplus
extern "C"
{
#endif                          /* __cplusplus */

extern RwInt32      GParticlesGeomDataOffset;

extern RxNodeDefinition *
RxNodeDefinitionGetD3D7SubmitParticles(void);

/* Fast path for setting render states */
#ifndef RWDEBUG
extern RwBool       _rwD3DSetRenderState(RwRenderState nState,
                                         void *pParam);
#define RwRenderStateSet _rwD3DSetRenderState
#endif

#ifdef    __cplusplus
}
#endif                          /* __cplusplus */

#endif /* NODED3D7SUBMITPARTICLES_H */

