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        RenderWare(tm) v3.1 Demonstration Program (sky): Camera
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PURPOSE

The CAMERA example is used to demonstrate how the camera frustum and 
settings can be altered to change the camera's view.

The example creates two cameras, a main camera and a sub-camera.
Initially, the main camera can see the sub-camera frustum and an example
clump. The sub-camera is positioned to view the clump.

By changing the sub-camera settings via the menu or using the pad, the
effects of the changes can be see through the main camera. It is possible
to switch the view so that the example looks through the sub-camera.

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GENERAL CONTROLS

Left analogue stick      - Rotate the clump.

Right analogue stick     - Translate the clump (in Y and Z).

Left shoulder #2 + 
Left analogue stick      - Rotate the camera frustum.

Left shoulder #2 +
Right analogue stick     - Translate the camera frustum (in X and Z).

TRIANGLE + 
Left analogue stick      - Change the size of the camera's view-window.

SQUARE + 
Left analogue stick      - Change the camera's view-offset.

SELECT button            - Toggle menu/help/plain mode.

START+SELECT             - Quit the application.

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MENU OPTIONS

CAMERA                   - Allows the user to select the camera which the
                           example looks through.
    
PROJECTION               - Allows the user to change the sub camera's
                           projection type between rwPERSPECTIVE and 
                           rwPARALLEL.

NEAR CLIP PLANE          - Allows the user to set the near clip plane of
                           the sub camera.

FAR CLIP PLANE           - Allows the user to set the far clip plane of
                           the sub camera.

RESET                    - Allows the user to return the camera and clump
                           to their original location, orientation and 
                           settings.

MINI-VIEW                - Allows the user to turn on and off the sub 
                           camera mini-view.

FPS                      - Allows the user to display the current frames
                           per second.

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MENU CONTROLS

DPAD UP and DOWN        - Select menu item.

DPAD LEFT and RIGHT     - Modify menu item value or execute associated 
                          command.

Left analogue stick     - Modify floating point value (if applicable) 
                          otherwise do what you would do in general 
                          controls..

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HELP CONTROLS

DPAD UP and DOWN         - Scroll a line at a time (autorepeat available).

LEFT SHOULDER #1 and #2  - Scroll a page at a time.

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VIDEO MODE SELECTION

The command-line option '-vms' can be used to enable a simple video 
selection screen, which appears before the application starts running. 
Use the UP and DOWN DPAD buttons to highlight the required video
mode and press START to make the selection. Note there are several pages
of video modes; use the LEFT SHOULDER buttons to move from page to page.

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This demonstration program is copyright Criterion Software Limited 2000. 
Criterion Software grants you a license to use it only in the form as 
supplied. You may not disassemble, decompile or reverse engineer this 
demonstration program.

This demonstration program is provided as is with no warranties of any
kind. Criterion Software will not, under any circumstances, be liable for
any lost revenue or other damages arising from the use of this
demonstration program.

RenderWare is a registered trademark of Canon Inc.
Other trademarks acknowledged.
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